Bedrock · monster
Bogged
Bogged is a hostile mob to plan around in Bedrock. Explore 2 distinct item outputs and the conditions needed to obtain them.
16 HP
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Get drops
2 distinct item outputs. Selection share is an entry’s weight within its pool, once its conditions pass. A selected entry can still give zero items; rolls, conditions and Looting affect the result.
| Output | Selection share | Quantity | Conditions / modifiers |
|---|---|---|---|
| Arrow | 1/1 | 0–2 | looting enchant 0–1 |
| Output | Selection share | Quantity | Conditions / modifiers |
|---|---|---|---|
| Bone | 1/1 | 0–2 | looting enchant 0–1 |
| Output | Selection share | Quantity | Conditions / modifiers |
|---|---|---|---|
| Arrow | 1/1 | 0–1 | looting enchant 0–1; set potion |
Find Bogged
These biomes satisfy a complete biome filter. A spawn also needs the rule’s light, difficulty, surface, population and runtime conditions.
Spawn condition 1
Surface
Light: 0–7
Difficulty: easy–hard
Other mobs and interactions
Behavior filters refer to these entity families. Range, visibility, state and competing behavior priorities can change when the interaction happens.
Avoids
Targets
Go a little deeper
Use Wolves to Deter Skeletons in Minecraft Bedrock
Skeletons, strays and bogged have a 6-block wolf-avoidance rule. Learn where to place a companion and why a fleeing archer still needs cover.
Version historyMinecraft Bedrock v1.21.110.2: Copper Golem & Tier
Copper golem mob with oxidation mechanics. Full copper tool/armor tier, shelf blocks, happy ghast camera flight, and mob equipment hierarchy rewrite.
Technical entity reference
- ID
- minecraft:bogged
- Spawn egg enabled
- Yes
- Summonable
- Yes
- Movement component
- 0.25
- Collision box
- 0.6 × 1.9
Behavior components
avoid mob type · equip item · flee sun · hurt by target · look at player · nearest attackable target · pickup items · random look around · random stroll