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Bedrock · monster

Guardian

Guardian is a hostile mob to plan around in Bedrock. Explore 3 distinct item outputs and the conditions needed to obtain them.

30 HP

Guardian model3D studio
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Get drops

3 distinct item outputs. Selection share is an entry’s weight within its pool, once its conditions pass. A selected entry can still give zero items; rolls, conditions and Looting affect the result.

No pool condition · 1 roll(s)
OutputSelection shareQuantityConditions / modifiers
Prismarine Shard1/10–2looting enchant 0–1
No pool condition · 1 roll(s)
OutputSelection shareQuantityConditions / modifiers
Raw Cod2/51looting enchant 0–1
Prismarine Crystals2/51looting enchant 0–1
unknown (empty)1/51—
killed by player + random chance with looting · 1 roll(s)
OutputSelection shareQuantityConditions / modifiers
loot tables/gameplay/fishing/fish (loot_table)1/11—

Find Guardian

These biomes satisfy a complete biome filter. A spawn also needs the rule’s light, difficulty, surface, population and runtime conditions.

Some biome matches depend on conditions that can only be checked in the world, so they are not listed as reliable destinations.

Spawn condition 1

Underwater

Other mobs and interactions

Behavior filters refer to these entity families. Range, visibility, state and competing behavior priorities can change when the interaction happens.

Technical entity reference
ID
minecraft:guardian
Spawn egg enabled
Yes
Summonable
Yes
Attack component damage
5
Movement component
0.12
Collision box
0.85 × 0.85

Behavior components

guardian attack · look at player · move towards home restriction · nearest attackable target · random look around · random swim