Bedrock · creature
Rabbit
Rabbit has its own spawning and interaction rules in Bedrock. Explore 3 distinct item outputs and the conditions needed to obtain them.
3 HP
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Get drops
3 distinct item outputs. Selection share is an entry’s weight within its pool, once its conditions pass. A selected entry can still give zero items; rolls, conditions and Looting affect the result.
| Output | Selection share | Quantity | Conditions / modifiers |
|---|---|---|---|
| Rabbit Hide | 1/1 | 0–1 | looting enchant 0–1 |
| Output | Selection share | Quantity | Conditions / modifiers |
|---|---|---|---|
| Raw Rabbit | 1/1 | 0–1 | furnace smelt; looting enchant 0–1 |
| Output | Selection share | Quantity | Conditions / modifiers |
|---|---|---|---|
| Rabbit's Foot | 1/1 | 1 | — |
Find Rabbit
These biomes satisfy a complete biome filter. A spawn also needs the rule’s light, difficulty, surface, population and runtime conditions.
Some biome matches depend on conditions that can only be checked in the world, so they are not listed as reliable destinations.
Spawn condition 1
Surface
Light: 7–15
Spawn condition 2
Surface
Light: 7–15
Spawn condition 3
Surface
Light: 7–15
Spawn condition 4
Surface
Light: 7–15
Spawn condition 5
Surface
Light: 7–15
Other mobs and interactions
Behavior filters refer to these entity families. Range, visibility, state and competing behavior priorities can change when the interaction happens.
Technical entity reference
- ID
- minecraft:rabbit
- Spawn egg enabled
- Yes
- Summonable
- Yes
- Movement component
- 0.3
Behavior components
float · panic · avoid mob type · tempt · raid garden · random stroll · look at player
Variants
baby · adult · coat_brown · coat_white · coat_black · coat_splotched · coat_desert · coat_salt