Bedrock · entity
Iron Golem
Iron Golem has its own spawning and interaction rules in Bedrock. Explore 2 distinct item outputs and the conditions needed to obtain them.
100 HP
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Get drops
2 distinct item outputs. Selection share is an entry’s weight within its pool, once its conditions pass. A selected entry can still give zero items; rolls, conditions and Looting affect the result.
| Output | Selection share | Quantity | Conditions / modifiers |
|---|---|---|---|
| Poppy | 1/1 | 0–2 | — |
| Output | Selection share | Quantity | Conditions / modifiers |
|---|---|---|---|
| Iron Ingot | 1/1 | 3–5 | — |
Find Iron Golem
No natural spawn route is listed. This mob may appear through events, structures, breeding, or other mechanics.
Other mobs and interactions
Behavior filters refer to these entity families. Range, visibility, state and competing behavior priorities can change when the interaction happens.
Go a little deeper
Minecraft Bedrock v1.26.10.4: Name Tags & Baby Mob Models
Golden dandelion growth control, dedicated baby mob models, sound variants for farm animals, and a sweeping component refactor across 125 entities.
Version historyMinecraft Bedrock v1.26.20.4: Collision Boxes & Knockback
Stable release with explicit collision boxes for baby mobs, new knockback rule components, pushable component split, and a full villager trade schema rewrite.
Version historyMinecraft Bedrock v1.26.40.5: Arrows & Vibrant Visuals
Arrows split damage by shooter and weapon, 131 furnace recipes gain priorities, and Vibrant Visuals adds data-driven lighting, water, and skies.
Technical entity reference
- ID
- minecraft:iron_golem
- Spawn egg enabled
- Yes
- Summonable
- Yes
- Attack component damage
- 7–21
- Movement component
- 0.25
- Collision box
- 1.4 × 2.9
Behavior components
hurt by target · look at player · melee box attack · move through village · move towards dwelling restriction · move towards target · nearest attackable target · offer flower · random look around · random stroll · target when pushed