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Behaviors
Parched exhibits 9 behaviors, including avoid mob type, equip item, flee sun, hurt by target, look at player, nearest attackable target, pickup items, random look around, and random stroll.
avoid_mob_type equip_item flee_sun hurt_by_target look_at_player nearest_attackable_target pickup_items random_look_around random_stroll
Relationships
Parched avoids wolf and actively targets player, irongolem, and baby_turtle.
Avoids
- wolf
Targets
- player
- irongolem
- baby_turtle
Loot Drops
When defeated, Parched can drop arrow, bone, and arrow.
1 roll
| Item | Chance | Quantity | Modifiers |
|---|---|---|---|
| arrow | 100% | 0–2 +0–1 | |
1 roll
| Item | Chance | Quantity | Modifiers |
|---|---|---|---|
| bone | 100% | 0–2 +0–1 | |
1 roll killed by player
| Item | Chance | Quantity | Modifiers |
|---|---|---|---|
| arrow | 100% | 0–2 +0–1 | minecraft:set potion |
Spawn Info
Parched spawns surface in the world in biomes tagged "monster" and "desert" at light levels 0–7.
Spawnable Yes
Summonable Yes
XP Reward 5+
Surface easy–hard
weight 40
Light level: 0–7
Biomes: monster, desert