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Behaviors
Witch exhibits 8 behaviors, including drink potion, float, hurt by target, look at player, nearest prioritized attackable target, random look around, random stroll, and ranged attack.
drink_potion float hurt_by_target look_at_player nearest_prioritized_attackable_target random_look_around random_stroll ranged_attack
Loot Drops
When defeated, Witch can drop glowstone dust, sugar, spider eye, glass bottle, gunpowder, and stick and 1 more.
1 roll
| Item | Chance | Quantity | Modifiers |
|---|---|---|---|
| glowstone dust | 14% | 0–2 +0–1 | |
| sugar | 14% | 0–2 +0–1 | |
| spider eye | 14% | 0–2 +0–1 | |
| glass bottle | 14% | 0–2 +0–1 | |
| gunpowder | 14% | 0–2 +0–1 | |
| stick | 29% | 0–2 +0–1 | |
1 roll
| Item | Chance | Quantity | Modifiers |
|---|---|---|---|
| redstone | 100% | 4–8 +0–1 | |
Spawn Info
Witch spawns surface and underground in the world in biomes tagged "monster" at light levels 0–7.
Spawnable Yes
Summonable Yes
SurfaceUnderground easy–hard
weight 5
Light level: 0–7
Biomes: monster