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Bedrock · monster

Zombie

Zombie is a hostile mob to plan around in Bedrock. Explore 5 distinct item outputs and the conditions needed to obtain them.

20 HP

Zombie model3D studio
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Get drops

5 distinct item outputs. Selection share is an entry’s weight within its pool, once its conditions pass. A selected entry can still give zero items; rolls, conditions and Looting affect the result.

No pool condition · 1 roll(s)
OutputSelection shareQuantityConditions / modifiers
Rotten Flesh1/10–2looting enchant 0–1
killed by player or pets + random chance with looting · 1 roll(s)
OutputSelection shareQuantityConditions / modifiers
Iron Ingot1/31—
Carrot1/31—
Potato1/31—
killed by player or pets + passenger of entity (chicken) + is baby · 1 roll(s)
OutputSelection shareQuantityConditions / modifiers
Music Disc Lava Chicken1/11—

Find Zombie

These biomes satisfy a complete biome filter. A spawn also needs the rule’s light, difficulty, surface, population and runtime conditions.

57 more biome matches

Spawn condition 1

Surface · Underground

Light: 0–7

Difficulty: easy–hard

Spawn condition 2

Surface · Underground

Light: 0–7

Difficulty: easy–hard

Other mobs and interactions

Behavior filters refer to these entity families. Range, visibility, state and competing behavior priorities can change when the interaction happens.

Go a little deeper

Technical entity reference
ID
minecraft:zombie
Spawn egg enabled
Yes
Summonable
Yes
Attack component damage
3
Collision box
0.6 × 1.9

Behavior components

equip item · hurt by target · look at player · melee box attack · nearest attackable target · pickup items · random look around · random stroll · stomp turtle egg