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Behaviors
Zombie exhibits 9 behaviors, including equip item, hurt by target, look at player, melee box attack, nearest attackable target, pickup items, random look around, random stroll, and stomp turtle egg.
equip_item hurt_by_target look_at_player melee_box_attack nearest_attackable_target pickup_items random_look_around random_stroll stomp_turtle_egg
Relationships
Zombie actively targets player, snowgolem, irongolem, villager, wandering_trader, and baby_turtle.
Targets
- player
- snowgolem
- irongolem
- villager
- wandering_trader
- baby_turtle
Loot Drops
When defeated, Zombie can drop rotten flesh, iron ingot, carrot, potato, and music disc lava chicken.
1 roll
| Item | Chance | Quantity | Modifiers |
|---|---|---|---|
| rotten flesh | 100% | 0–2 +0–1 | |
1 roll killed by player or pets random chance with looting
| Item | Chance | Quantity | Modifiers |
|---|---|---|---|
| iron ingot | 33% | 1 | |
| carrot | 33% | 1 | |
| potato | 33% | 1 | |
1 roll killed by player or pets passenger of entity (chicken) is baby
| Item | Chance | Quantity | Modifiers |
|---|---|---|---|
| music disc lava chicken | 100% | 1 | |
Spawn Info
Zombie spawns surface and underground in the world in biomes tagged "monster" at light levels 0–7.
Spawnable Yes
Summonable Yes
SurfaceUnderground easy–hard
weight 100
Light level: 0–7
Biomes: monster